We have gone fully offsite. For a physical escape room, visit Lockdown Escape at Marina Square.

The method

How an offsite escape game works.

Most escape games ask you to come to a room that seats eight. Ours is built the other way round: the game travels, and it is put together for the place it is played in. Here is the whole thing, from the first enquiry to the scoreboard, including the parts that decide whether it works for 400 people or falls over. Running games in Singapore since 2013.

10 to 1,000+ People per event
11+ Games and venues
2013 Established
~$23 Per pax, from (SGD)

First, what offsite means

Three shapes a booking takes.

"Offsite" is not one thing, and which of these you pick changes the cost, the logistics and how the day feels. Every game we run is one of the three.

At one of our venues

The game was written for that place, so the clues only work there: the ten courts of Haw Par Villa, the tunnels and ramparts of Fort Siloso, a wartime bunker under Fort Canning, the galleries of the Asian Civilisations Museum. We deal with the venue and fold any admission or hire into one proposal.

See the venues →

At your own venue

Several games travel. Your office, a function room, a hotel ballroom, a conference breakout. We arrive with the hosts, the props and the kit. What we need from you is a room big enough to seat the teams and somewhere to set up at the front.

Games that travel →

Outdoors, across a site

Teams move between checkpoints across a district or a large venue, solving a clue at each one against a clock. The same puzzles, played across real ground, which is what most people mean when they ask for an amazing race or a treasure hunt.

How a route game runs →

On the day

Three hours, in order.

Block out three hours for the activity: about half an hour to get everyone in and briefed, two hours of game, half an hour to finish properly.

  1. 01

    Arrival and briefing

    Roughly half an hour. We set up before anyone walks in. Our host briefs the whole room at once, splits the group into small teams and hands out the physical kits.

  2. 02

    The clock starts

    Two hours. Every team plays the same case on their own phones through MazeFox, our own web app, with hands-on props to work through. Nothing to download, it runs in an ordinary phone browser.

  3. 03

    Everyone plays at once

    MazeFox sends each team a different order of stops, so no two teams reach the same puzzle at the same moment. Outdoors, teams are released in waves. This is the whole reason the format scales past one small room.

  4. 04

    Nobody gets stranded

    Progressive hints in the app let a team nudge itself along without being handed the answer, and a wrong answer sets a playful forfeit rather than a dead end. On an Immersive booking, facilitators in character are stationed around the venue too.

  5. 05

    Reveal and scoreboard

    Another half hour. Live scoring means there is a real result at the end: finish times, hints taken, wrong turns. Teams download their photos and the scoreboard goes up.

The outdoor version

What changes when the game goes outside.

An outdoor game is the same case played across real ground: Chinatown's shophouse streets, the ramparts of a coastal fort, the paths of a heritage park, a wildlife park. Three things work differently. Teams are released in waves on staggered routes rather than all at once, so a checkpoint sees a steady trickle instead of a crowd. Facilitators are posted along the route rather than standing at the front. And the route is written for that specific place, so a clue only solves if you are actually standing where it was set.

On the weather: Singapore rains, and we play anyway. Routes have sheltered hold points and the clock stops for everyone rather than the game ending. If a forecast is bad well ahead of the day, we will offer you an indoor game or a new date instead. More on how a route game runs.

Who is actually there

Two ways to staff it.

Both tiers run the same game on the same platform, and both come with one of our staff hosting. The difference is whether there are cosplay facilitators around the venue as well.

Standard

Self-guided

App Host

Teams play through MazeFox on their own phones with our staff host running the game from the front. SGD 300 fixed plus SGD 20 per person.

Immersive

Hosted in costume

App Host Facilitators

Everything in Standard, plus cosplay facilitators stationed around the venue who play characters and lend a hand. SGD 1,100 fixed plus SGD 20 per person.

Both work out from about SGD 23 per person for larger groups, and we are non-GST registered, so nothing is added on top. See the published price table or get an instant estimate.

Before the day

Five steps to game day.

  1. 01

    Choose your game

    Pick from 11 games and venues, or tell us your headcount and we will match one.

  2. 02

    Add any extras

    Catering, transport, prizes, extra activities. Build the day you want.

  3. 03

    Receive a proposal

    Our events team sends a tailored proposal with pricing and logistics.

  4. 04

    Confirm the event

    Lock the date and venue. We handle facilitators, props and set-up.

  5. 05

    Game day

    Turn up and play. Our hosts run everything, in costume.

On the record since 2013

Check us, do not take our word for it.

13 years of this, and every claim on this page has somewhere you can go and verify it. The ratings link to the live Google and TripAdvisor profiles. Each public game has its own page with the venue and the dates. The prices are published rather than quoted on request.

Exhibit B

Built for these institutions

All 17 public games we have run →

Exhibit C

Painless to buy from

  • Non-GST registered, so nothing is added to the quote
  • Vendors@Gov and GeBIZ for government buyers
  • PayNow UEN, credit-card link, or your vendor portal
  • Prices published, not quoted on request

See the price table →

Trusted across corporate, government and education

Singapore Police Force
DSTA
Land Transport Authority
Ministry of Manpower
Rolls-Royce
Disney+
Johnson Controls
Singapore Airlines
NCS
Philips
Infineon
Samsung
DBS
Citibank
OCBC
Standard Chartered
NUS
NTU
SMU
Duke-NUS
People's Association
NCSS
NTUC
Tan Tock Seng Hospital

Good questions

The questions we actually get asked.

How does an offsite escape game actually work?

We bring the game to a venue instead of you coming to a room. On the day our host briefs everyone at once, splits the group into small teams, and starts the clock. Each team plays the same two-hour case on their own phones through MazeFox, our own web app, with a physical kit of props and puzzles to work through. MazeFox sends every team down a different order of stops, so hundreds of people can play the same game at the same time without queueing at any one puzzle. It ends with a scoreboard and a reveal.

What do you need from our venue?

For a game at your own place: a room big enough to seat your teams, and somewhere for us to set up at the front. That is genuinely it. No projector, no special power, no app for anyone to download, because MazeFox runs in an ordinary phone browser. For a game at one of our venues, such as Haw Par Villa, Fort Siloso or the Asian Civilisations Museum, we deal with the venue and fold any admission or venue-hire cost into the one proposal.

How do you run a game for several hundred people without queues?

Two things. Teams are small, usually a handful of people each, and MazeFox gives every team a different route through the same story, so no two teams arrive at the same puzzle at the same moment. For outdoor games across a large site we also release teams in waves rather than starting everyone on one whistle. That is how the same game runs for 10 pax or for more than 1,000 on a single day.

How long does the whole thing take?

The game itself runs about two hours. Add roughly half an hour on the front for arrival, briefing and team formation, and another half hour at the end for the reveal, scores and photos. So block out three hours for the activity. Most clients build it into a half day and add catering, or attach it to a dinner and dance in the evening.

What do we have to do on the day?

Turn up. Our host runs the briefing, the game and the finish, and on an Immersive booking cosplay facilitators are stationed around the venue as well. The person who organised it should be playing, not managing a run sheet, so the standing offer is that you join a team and we handle the day.

What happens if a team gets stuck?

MazeFox gives progressive hints in the app, so a team nudges itself along without a facilitator having to hand over the answer, and nobody sits stranded on one puzzle while the rest of the room moves on. On an Immersive booking there are facilitators in character around the venue who can step in as well. A wrong answer sets a playful forfeit rather than a dead end.

Request a proposal

Ready to start planning?

Tell us your group size, dates and what you have in mind. We will send a tailored proposal, no obligation.

Request a proposal